#ifndef __WELCOMELAYER_H__
#define __WELCOMELAYER_H__

#include "SceneControl.h"
#include "GameInclude.h"

using namespace std;
class WelcomeView:public BaseView
{
public:
	~WelcomeView();
	CREATE_FUNC(WelcomeView);

	//virtual void update(float dt);
	
	virtual void onEnter();

	void onStartGame(CCObject* pSender);

protected:
	 virtual void createView();
	 

};

#endif // WelcomeLayer_h__